Other components
Component | Translated | Unfinished | Unfinished words | Unfinished characters | Untranslated | Checks | Suggestions | Comments | |
---|---|---|---|---|---|---|---|---|---|
Communityguidelines
|
58% | 38 | 1,102 | 7,496 | 3 | 37 | 2 | 0 | |
|
|||||||||
Settings | 67% | 84 | 921 | 5,823 | 64 | 20 | 2 | 0 | |
|
|||||||||
Gear
|
71% | 974 | 16,346 | 97,075 | 968 | 6 | 0 | 0 | |
|
|||||||||
Questscontent
|
82% | 151 | 5,658 | 33,715 | 130 | 24 | 3 | 2 | |
|
|||||||||
Front
|
82% | 32 | 688 | 4,162 | 3 | 29 | 0 | 0 | |
|
|||||||||
Subscriber
|
83% | 45 | 321 | 2,125 | 19 | 27 | 0 | 3 | |
|
|||||||||
Limited
|
83% | 45 | 275 | 1,714 | 41 | 4 | 0 | 0 | |
|
|||||||||
Generic
|
86% | 34 | 266 | 1,642 | 29 | 6 | 0 | 1 | |
|
|||||||||
Backgrounds
|
87% | 113 | 555 | 3,125 | 112 | 1 | 5 | 0 | |
|
|||||||||
Groups
|
91% | 35 | 364 | 2,291 | 0 | 35 | 0 | 0 | |
|
Overview
Project website | github.com/habitRPG/habitica |
---|---|
Instructions for translators | Habitica’s translations are done by our community of contributors from around the world!Are you fluent in a language and want to contribute? Here are some instructions and common questions to introduce you to Habitica’s community translation process.How is Habitica’s text translated? Translatable text is called a string. Source strings are provided in English, uploaded to translate.habitica.com, then translated into different languages for web, Android, and iOS by contributors. Approved translations will populate to the platforms they were submitted to after periodic updates by the Habitica team. This usually happens about once a month for the web version, or alongside mobile milestone releases for Android and iOS. How do I contribute translations?
The translation platform we use, Weblate, also has more in depth guidance on how to use the platform in their documentation. How do translations stay consistent? How do I change a translation that’s already been reviewed? What are the symbols I see in translatable text? How do I collaborate with other translators? Who do I contact if I’m having issues with the translation site? I don’t see my language listed for all platforms, or at all? What role does the Habitica team play in translation? How are contributor tiers awarded for translation? Tiers for help with translation are awarded:
If you meet these conditions, complete the Translation Badge Application form to let us know about your contribution. Tier requests are usually processed once every month and are awarded at the Habitica team’s discretion based on translation quality, complexity, and time spent. How do I become a reviewer for my language?
If you meet these conditions, complete the Translation Reviewer Application form and reach out to us at <admin@habitica.com> to let us know you’d like to become a reviewer for a specific language. After reviewing, a member of our team will reach out to you with our decision. Most important of all, have fun! These translations make Habitica accessible to a wider variety of people and we're extremely thankful for that. Habitica helps players improve their lives every day and we hope offering more languages will help even more people achieve their goals. |
Project maintainers |
![]() ![]() ![]() |
Translation process |
|
Translation license | Proprietary |
Source code repository |
git@github.com:HabitRPG/habitica.git
|
Repository branch | develop |
Last remote commit |
reset the ApiToken on password changes/resets (#15433)
6fdc072ec3
negue authored 11 days ago |
Last commit in Weblate |
Translated using Weblate (Chinese (Traditional))
f0c23696d4
Weblate authored 13 hours ago |
Weblate repository |
https://translate.habitica.com/git/habitica/settings/
|
File mask | website/common/locales/*/faq.json |
Monolingual base language file | website/common/locales/en/faq.json |
Translation file |
Download
website/common/locales/zh_TW/faq.json
|
Last change | July 12, 2025, 7:22 a.m. |
Last author | ? |
String statistics
Strings percent | Hosted strings | Words percent | Hosted words | Characters percent | Hosted characters | |
---|---|---|---|---|---|---|
Total | 245 | 7,501 | 44,104 | |||
Approved | 0% | 0 | 0% | 0 | 0% | 0 |
Waiting for review | 12% | 30 | 19% | 1,479 | 19% | 8,424 |
Translated | 12% | 30 | 19% | 1,479 | 19% | 8,424 |
Needs editing | 20% | 50 | 9% | 705 | 9% | 4,050 |
Read-only | 0% | 0 | 0% | 0 | 0% | 0 |
Failing checks | 20% | 51 | 9% | 722 | 9% | 4,167 |
Strings with suggestions | 0% | 0 | 0% | 0 | 0% | 0 |
Untranslated strings | 67% | 165 | 70% | 5,317 | 71% | 31,630 |
![]() New translation |
|
![]() New translation |
|
![]() New translation |
|
![]() New translation |
|
![]() New translation |
|
![]() Translation changed |
|
![]() New translation |
|
![]() New translation |
|
![]() New translation |
|
![]() Translation changed |
|
245 | File in original format as translated in the repository | JSON file | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
245 | All strings, converted files enriched with comments; suitable for offline translation | Android String Resource | CSV | JSON | gettext PO | iOS strings | TBX | TMX | XLIFF 1.1 with gettext extensions | XLIFF 1.1 | XLSX |
215 | Unfinished strings, converted files enriched with comments; suitable for offline translation | Android String Resource | CSV | JSON | gettext PO | iOS strings | TBX | TMX | XLIFF 1.1 with gettext extensions | XLIFF 1.1 | XLSX |
Your class also determines the Equipment that will be available to you for purchase in your Rewards, the Market, and the Seasonal Shop.
Here’s a rundown of each class to help you choose which one is best suited to your playstyle:
#### **Warrior**
* Warriors deal high damage to bosses and have a high chance of critical hits when completing tasks, rewarding you extra Experience and Gold.
* Strength is their primary stat, raising the damage they do.
* Constitution is their secondary stat, lowering the damage they take.
* Warriors' skills buff their Party mates' Constitution and Strength.
* Consider playing as a Warrior if you love to fight bosses but also want some protection if you miss tasks occasionally.
#### **Healer**
* Healers have high defense and can heal themselves as well as their Party mates.
* Constitution is their primary stat, increasing their heals and lowering the damage they take.
* Intelligence is their secondary stat, increasing their Mana and Experience.
* Healers' skills make their tasks less red and buff their Party mates' Constitution.
* Consider playing as a Healer if you miss tasks often and need the ability to heal yourself or your Party members. Healers also level up quickly.
#### **Mage**
* Mages level up quickly, gain lots of Mana, and damage bosses in Quests.
* Intelligence is their primary stat, increasing their Mana and Experience.
* Perception is their secondary stat, increasing their Gold and item drops.
* Mages' skills freeze their task streaks, restore their Party mates' Mana, and buff their Intelligence.
* Consider playing as a Mage if you are motivated by progressing quickly through levels and contributing damage to boss Quests.
#### **Rogue**
* Rogues get the most item drops and Gold from completing tasks, and have a high chance of critical hits, getting even more Experience and Gold.
* Perception is their primary stat, increasing their Gold and item drops.
* Strength is their secondary stat, raising the damage they do.
* Rogues' skills help them dodge missed Dailies, pilfer Gold, and buff their Party mates’ Perception.
* Consider playing as a Rogue if you’re highly motivated by rewards.
你所選擇的職業也會決定你能在獎勵、市場與季節限定商店中購買的裝備種類。
以下是每個職業的簡介,以幫助你選擇最適合你遊玩風格的職業:
#### **戰士**
* 戰士能對 Boss 造成大量傷害,並且在完成任務時有較高的機率觸發暴擊,獲得額外的經驗值與金幣。
* 主屬性是「力量」,能提升所造成的傷害。
* 副屬性是「體質」,能減少所承受的傷害。
* 戰士的技能可以增加隊友的體質與力量。
* 如果你喜歡 Boss 戰,又希望在偶爾錯過任務時能獲得一些保護,戰士會是不錯的選擇。
#### **醫者**
* 醫者防禦力高,能為自己與隊友進行治療。
* 主屬性是「體質」,能提升治療效果並減少所承受的傷害。
* 副屬性是「智力」,能提升魔法值與經驗獲得量。
* 醫者的技能可以淡化任務的紅色程度,並增加隊友的體質。
* 如果你經常錯過任務、需要治癒自己或隊友,或想要快速升級,醫者會很適合你。
#### **法師**
* 法師升級速度快、擁有大量魔法值,並能在副本中對 Boss 造成傷害。
* 主屬性是「智力」,能提升魔法值與經驗獲得量。
* 副屬性是「感知」,能提升金幣與道具掉落率。
* 法師的技能可以凍結任務的連擊數防止中斷,為隊友恢復法力,並增加隊友的智力。
* 如果你喜歡快速升級或參與 Boss 戰,法師會是你的好選擇。
#### **盜賊**
* 盜賊在完成任務時擁有最高的道具掉落與金幣獲得率,並且暴擊的機率也很高,能獲得更多經驗值與金幣。
* 主屬性是「感知」,能提升金幣與道具掉落率。
* 副屬性是「力量」,能提升所造成的傷害。
* 盜賊的技能可以讓你躲避未完成每日任務所帶來的懲罰、竊取金幣,並強化隊友的感知。
* 如果你獲取獎勵非常有動力,那麼盜賊將會非常適合你。