| Project | Translated | Unfinished | Unfinished words | Unfinished characters | Untranslated | Checks | Suggestions | Comments | |
|---|---|---|---|---|---|---|---|---|---|
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Habitica
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0 | 0 | 0 | 0 | 0 | 27 | 241 | ||
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| Habitica Android | 0 | 0 | 0 | 0 | 0 | 9 | 32 | ||
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| Habitica iOS | 99% | 2 | 3 | 14 | 1 | 2 | 16 | 29 | |
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Overview
| Language code | zh_Hans | |
|---|---|---|
| Aliased language codes | chinese, chinese_chs, schinese, chinese_zh, cn, zh, zhcn, zh_cn, zh_chs, cmn, zh_hans_cn, zh_cmn_hans, chs, chi | |
| Text direction | Left to right | |
| Number of speakers | 126,606,635,982 | |
| Plural: Default plural 40 translations | ||
| Number of plurals | 1 | |
| Plural type | None | |
| Plurals | ||
| Plural formula | 0 |
|
String statistics
| Strings percent | Hosted strings | Words percent | Hosted words | Characters percent | Hosted characters | |
|---|---|---|---|---|---|---|
| Total | 12,565 | 132,914 | 795,972 | |||
| Approved | 10% | 1,274 | 4% | 5,889 | 4% | 34,564 |
| Waiting for review | 89% | 11,271 | 95% | 127,000 | 95% | 761,261 |
| Translated | 99% | 12,563 | 99% | 132,911 | 99% | 795,958 |
| Needs editing | 1% | 1 | 1% | 2 | 1% | 8 |
| Read-only | 1% | 18 | 1% | 22 | 1% | 133 |
| Failing checks | 1% | 2 | 1% | 20 | 1% | 102 |
| Strings with suggestions | 1% | 52 | 1% | 1,105 | 1% | 6,553 |
| Untranslated strings | 1% | 1 | 1% | 1 | 1% | 6 |
Quick numbers
132 k
Hosted words
12,565
Hosted strings
99%
Translated
5
Contributors
and previous 30 days
Trends of last 30 days
+1%
Hosted words
+1%
+1%
Hosted strings
+1%
—
Translated
—
+40%
Contributors
—
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* Distribute evenly - Assigns the same number of points to each attribute
* Distribute based on class - Assigns more points to the attributes important to your class
* Distribute based on task activity - Assigns points based on Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete
If you choose not to use Automatic Allocation, you can manually assign your stat points from the Stats section.
* 平均分配 - 为每项属性分配相同的点数。
* 按职业分配 - 会优先强化你的职业核心属性。
* 按任务分配 - 根据你所完成任务关联的力量、智力、体质、感知类别来分配点数。
如果你不想使用自动分配,也可以在属性页面手动分配属性点数。