Translation status
180 | Strings | 20% | Translate |
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2,083 | Words | 10% |
Other components
Component | Translated | Untranslated | Untranslated words | Checks | Suggestions | Comments | |
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Content
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99% | 1 | 2 | 1 | 1 | Translate | |
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Pets
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14% | 95 | 780 | Translate | |||
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Generic
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96% | 8 | 53 | 151 | 1 | 2 | Translate |
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Settings | 91% | 15 | 232 | 131 | Translate | ||
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Groups
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90% | 34 | 246 | 290 | 1 | 1 | Translate |
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Inventory
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Overview
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75% | 2 | 369 | Translate | |||
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Challenge
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Death
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Gear
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73% | 609 | 8,815 | 1,635 | 5 | Translate | |
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Communityguidelines
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99% | 1 | 180 | 97 | 2 | Translate | |
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Defaulttasks
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1 | 1 | Translate | ||||
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Npc
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88% | 15 | 266 | 97 | Translate | ||
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Merch
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Noscript
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Rebirth
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92% | 1 | 76 | 1 | Translate | ||
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Contrib
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Loginincentives
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Messages
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83% | 10 | 59 | 33 | Translate | ||
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Limited
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55% | 90 | 424 | 85 | 1 | Translate | |
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Subscriber
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63% | 67 | 484 | 106 | Translate | ||
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Spells
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96% | 2 | 21 | Translate | |||
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Character
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19 | 2 | Translate | ||||
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Achievements
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37% | 69 | 399 | 1 | Translate | ||
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Backgrounds
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0% | 601 | 2,683 | 1 | Translate | ||
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Questscontent
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85% | 103 | 4,099 | 563 | 1 | Translate | |
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Tasks
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87% | 17 | 145 | 103 | 1 | Translate | |
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Quests
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83% | 14 | 166 | 66 | Translate | ||
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Faq
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98% | 1 | 166 | 18 | Translate | ||
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Translation Information
Project website | https://github.com/habitRPG/habitica | |
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Translation process |
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Translation license | Proprietary | |
Repository |
git@github.com:HabitRPG/habitica.git
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Repository branch | develop | |
Last remote commit |
Merge branch 'release' into develop
7b4b4240cb
Sabe Jones authored yesterday |
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Repository containing Weblate translations |
https://translate.habitica.com/git/habitica/settings/
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Filemask | website/common/locales/*/front.json |
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Monolingual base language file | website/common/locales/en/front.json |
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Translation file |
website/common/locales/en@lolcat/front.json
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For some, it's the gamble that motivates them: a system called "stochastic rewards." Habitica accommodates all reinforcement and punishment styles: positive, negative, predictable, and random.
For som, tis gambles that motivate: systems called "stochastic rewards." Habitica accomowdates alls reinforrcments and puwnishments siles: pohsitive, neegative, ands wandom.
Habitica is a video game to help you improve real life habits. It "gamifies" your life by turning all your tasks (Habits, Dailies, and To Do's) into little monsters you have to conquer. The better you are at this, the more you progress in the game. If you slip up in life, your character starts backsliding in the game.
Habitica tis a games to helps u impwove rel habeets. It "gamifies" ur lifue by turns all your chorez (Habeets, Dails, and TuhDoos) into leetle monstas you mus killz. The better u r, more u progwess. If u's slip in real ur character slip 2.
Statistics
Percent | Strings | Words | Chars | ||
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Total | 180 | 2,083 | 13,138 | ||
Translated | 20% | 37 | 221 | 1,448 | |
Needs editing | 1% | 2 | 8 | 65 | |
Failing check | 0% | 0 | 0 | 0 |
Last activity
Last change | Dec. 1, 2020, 10:17 a.m. | |||
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Last author | Darcie Leigh Pearce |