{
    "quests": "副本",
    "quest": "副本",
    "petQuests": "宠物与坐骑副本",
    "unlockableQuests": "可解锁的副本",
    "goldQuests": "职业大师副本线",
    "questDetails": "副本详情",
    "questDetailsTitle": "副本详情",
    "questDescription": "副本可以让玩家与队友一起专注于游戏内的长期目标。",
    "invitations": "邀请",
    "completed": "已完成！",
    "rewardsAllParticipants": "所有副本参与者的奖励",
    "rewardsQuestOwner": "副本所有者的额外奖励",
    "inviteParty": "邀请队伍参加副本",
    "questInvitation": "副本邀请： ",
    "invitedToQuest": "你被邀请参加副本<span class=\"notification-bold-blue\"><%= quest %></span>",
    "askLater": "以后再问",
    "buyQuest": "购买副本",
    "accepted": "已接受",
    "declined": "已拒绝",
    "rejected": "已拒绝",
    "pending": "待定",
    "questCollection": "已找到+<%= val %>件副本物品",
    "begin": "开始",
    "bossHP": "Boss生命值",
    "bossStrength": "Boss力量值",
    "rage": "怒气值",
    "collect": "收集",
    "collected": "已收集",
    "abort": "放弃",
    "leaveQuest": "离开副本",
    "sureLeave": "你确定要离开此副本吗？你所有的进度都将丢失。",
    "mustComplete": "你必须先通关<%= quest %>。",
    "mustLvlQuest": "你必须达到<%= level %>级才能购买这个副本！",
    "unlockByQuesting": "要解锁此副本，需要先完成<%= title %>。",
    "questConfirm": "你确定要开始这个副本吗？不是所有队伍成员都接受了副本邀请。任务会在所有成员回复邀请后自动开始。",
    "sureCancel": "你确定要放弃这个副本吗？放弃副本会取消所有已接受和待接受的邀请。副本卷轴将返还给副本所有者。",
    "sureAbort": "你确定要放弃这个副本吗？所有的副本进度都将丢失。副本卷轴将返还给副本所有者。",
    "bossRageDescription": "当此条蓄满时，boss会发动特殊攻击！",
    "startQuest": "开始副本",
    "questInvitationDoesNotExist": "尚未发出副本邀请。",
    "questInviteNotFound": "未找到任务邀请。",
    "guildQuestsNotSupported": "不能邀请公会参加副本。",
    "questNotOwned": "你尚未拥有此副本卷轴。",
    "questNotGoldPurchasable": "副本“<%= key %>”不可用金币购买。",
    "questNotGemPurchasable": "副本“<%= key %>”不可用宝石购买。",
    "questAlreadyUnderway": "你的队伍已经开始了一个副本。请在当前副本结束后再次尝试。",
    "questAlreadyAccepted": "你已经接受了此次副本邀请。",
    "questLeaderCannotLeaveQuest": "副本发起者不能离开副本",
    "notPartOfQuest": "你没有参加这个副本",
    "youAreNotOnQuest": "你没有正在进行的副本",
    "noActiveQuestToAbort": "没有可放弃的进行中副本。",
    "onlyLeaderAbortQuest": "只有团队队长或副本发起者才能放弃一个副本。",
    "questAlreadyRejected": "你已经拒绝了该副本邀请。",
    "cantCancelActiveQuest": "你不能取消一个进行中的副本，请放弃副本。",
    "onlyLeaderCancelQuest": "只有团队队长或副本发起者才能取消一个副本。",
    "questNotPending": "没有可开始的副本。",
    "questOrGroupLeaderOnlyStartQuest": "只有副本发起者或团队队长才能强制开始一个副本",
    "loginIncentiveQuest": "你还需要登录Habitica再签到<%= count %>天才能解锁此副本！",
    "loginReward": "<%= count %>次签到",
    "questBundles": "打折中的副本包",
    "noQuestToStart": "点击<a href=\"<%= questShop %>\">副本商店</a>查看是否有新商品！",
    "pendingDamage": "<%= damage %>点待结算伤害",
    "pendingDamageLabel": "待结算伤害",
    "bossHealth": "<%= currentHealth %>/ <%= maxHealth %>生命值",
    "rageAttack": "怒气攻击：",
    "bossRage": "<%= currentRage %> / <%= maxRage %>怒气值",
    "rageStrikes": "怒气打击",
    "tavernBossTired": "<%= bossName %>试图释放<%= rageName %>，但因太过疲劳而失败。",
    "chatQuestCancelled": "<%= username %>取消了队伍副本“<%= questName %>”。",
    "chatQuestAborted": "<%= username %>放弃了队伍副本“<%= questName %>”。",
    "chatItemQuestFinish": "已找到所有物品！队伍已获得奖励。",
    "chatFindItems": "<%= username %>找到了<%= items %>。",
    "chatBossDefeated": "你们已击败<%= bossName %>！参与副本的队伍成员获得了胜利的奖励。",
    "chatBossDontAttack": "<%= username %>攻击<%= bossName %>，造成了<%= userDamage %>点伤害。<%= bossName %>没有反击，因为它尊重维护后存在一些 bug 的事实，而且它不想不公平地伤害任何人。它很快就会继续横冲直撞！",
    "chatBossDamage": "<%= username %>攻击<%= bossName %>，造成了<%= userDamage %>点伤害。<%= bossName %>对队伍发动反击，造成了<%= bossDamage %>点伤害。",
    "chatQuestStarted": "你们的副本“<%= questName %>”已经开始。",
    "hatchingPotionQuests": "魔法孵化药水副本",
    "questInvitationNotificationInfo": "你被邀请参加一个副本",
    "questAlreadyStartedFriendly": "这个副本已经开始，但是你可以随时参加下一个！",
    "questAlreadyStarted": "此副本已经开始。",
    "bossDamage": "你对boss造成了伤害！",
    "questOwner": "副本所有者",
    "cancelQuest": "取消副本",
    "backToSelection": "返回副本选择",
    "yourQuests": "你的副本",
    "selectQuestModal": "选择一个副本",
    "newItem": "获得的新物品",
    "ownerOnly": "仅限副本所有者",
    "noQuestToStartTitle": "没有可用的副本卷轴？",
    "membersParticipating": "<%= accepted %> / <%= invited %> 名成员已加入",
    "yourPartyIsNotOnQuest": "你的队伍没有正在进行的副本",
    "selectQuest": "选择副本",
    "sureLeaveInactive": "你确定要退出此副本吗？你将无法再次加入。",
    "questItemsPending": "<%= amount %> 件物品待结算"
}
