|
accent
|
Accent
|
Accent
|
|
allocateConPop
|
Add a Point to Constitution
|
Add a Point to Constitution
|
|
allocateIntPop
|
Add a Point to Intelligence
|
Add a Point to Intelligence
|
|
allocatePerPop
|
Add a Point to Perception
|
Add a Point to Perception
|
|
allocateStrPop
|
Add a Point to Strength
|
Add a Point to Strength
|
|
allocated
|
Allocated
|
Allocated
|
|
allocatedPoints
|
Allocated Points
|
Allocated Points
|
|
animalSkins
|
Animal Skins
|
Animal Skins
|
|
changeClassConfirmCost
|
Are you sure you want to change your class for 3 Gems?
|
Are you sure you want to change your class for 3 Gems?
|
|
distributePointsPop
|
Assigns all unallocated Stat Points according to the selected allocation scheme.
|
Assigns all unallocated Stat Points according to the selected allocation scheme.
|
|
classAllocationPop
|
Assigns more Points to the Stats important to your Class.
|
Assigns more Points to the Stats important to your Class.
|
|
taskAllocationPop
|
Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.
|
Assigns Points based on the Strength, Intelligence, Constitution, and Perception categories associated with the tasks you complete.
|
|
evenAllocationPop
|
Assigns the same number of Points to each Stat.
|
Assigns the same number of Points to each Stat.
|
|
autoEquipBattleGear
|
Auto-equip new gear
|
Auto-equip new gear
|
|
autoAllocation
|
Automatic Allocation
|
Automatic Allocation
|
|
backAccess
|
Back Access.
|
Back Access.
|
|
bangs
|
Bangs
|
Bangs
|
|
battleGear
|
Battle Gear
|
Battle Gear
|
|
beard
|
Beard
|
Beard
|
|
bodyBody
|
Body
|
Body
|