Translation components API.

See the Weblate's Web API documentation for detailed description of the API.

GET /api/translations/habitica/front/bg/units/?format=api&page=4
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            "translation": "https://translate.habitica.com/api/translations/habitica/front/bg/?format=api",
            "source": [
                "What inspired Habitica? How did it start?"
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            "target": [
                "Какво вдъхнови Хабитика? Как започна всичко?"
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            "id": 92069,
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            "translation": "https://translate.habitica.com/api/translations/habitica/front/bg/?format=api",
            "source": [
                "If you’ve ever invested time in leveling up a character in a game, it’s hard not to wonder how great your life would be if you put all of that effort into improving your real-life self instead of your avatar. We starting building Habitica to address that question. <br /> Habitica officially launched with a Kickstarter in 2013, and the idea really took off. Since then, it’s grown into a huge project, supported by our awesome open-source volunteers and our generous users."
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            "target": [
                "Ако някога сте играли игра, в която трябва да вложите доста време, за ад развиете героя си, можете да си представите колко по-страхотен би бил животът Ви, ако бяхте вложили цялото това усилие в подобряване на истинската си личност, вместо на тази на героя. Хабитика започна точно с тази цел. <br /> Хабитика официално започна чрез кампания в Kickstarter през 2013 г. и постига голям успех. Оттогава досега тя се превърна в голям проект, който се поддържа и развива от страхотните ни разработчици от общността и потребителите ни."
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            "translation": "https://translate.habitica.com/api/translations/habitica/front/bg/?format=api",
            "source": [
                "Why does Habitica work?"
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            "target": [
                "Защо Хабитика работи?"
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            "id": 92071,
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            "source": [
                "Forming a new habit is hard because people really need that obvious, instant reward. For example, it’s tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt. <br /> Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result."
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            "previous_source": "Forming a new habit is hard because people really need that obvious, instant reward. For example, it’s tough to start flossing, because even though our dentist tells us that it's healthier in the long run, in the immediate moment it just makes your gums hurt. <br /> Habitica's gamification adds a sense of instant gratification to everyday objectives by rewarding a tough task with experience, gold… and maybe even a random prize, like a dragon egg! This helps keep people motivated even when the task itself doesn't have an intrinsic reward, and we've seen people turn their lives around as a result. You can check out success stories here: https://habitversary.tumblr.com",
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                "Създаването на нови навици е трудно, тъй като хората наистина имат нужда от явна, моментална награда. Например: трудно е да си изградите навик за почистване на зъбите с конец, въпреки че зъболекарят Ви казва, че това е много добре за Вас в дългосрочен план. Но в текущия момент, от това просто Ви болят венците. <br /> Превръщайки това в игра, Хабитика Ви дава моментални награди за изпълнението на ежедневните Ви цели – опит, злато… а дори може и да получите някоя случайна награда, като драконово яйце! Това помага на хората да бъдат мотивирани, дори когато самата задача не им дава нищо, и опитът ни показва, че някои хора наистина променят живота си коренно по този начин. Можете да видите някои интересни истории тук: https://habitversary.tumblr.com"
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            "source": [
                "Why did you add social features?"
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            "target": [
                "Защо добавихте обществени елементи?"
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            "priority": 100,
            "id": 92073,
            "web_url": "https://translate.habitica.com/translate/habitica/front/bg/?checksum=f905ffb06d4c33ee",
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            "translation": "https://translate.habitica.com/api/translations/habitica/front/bg/?format=api",
            "source": [
                "Social pressure is a huge motivating factor for a lot of people, so we knew that we wanted to have a strong community that would hold each other accountable for their goals and cheer for their successes. Luckily, one of the things that multiplayer video games do best is foster a sense of community among their users! Habitica’s community structure borrows from these types of games. Although some users choose to play solo, most decide to form a support network in a small Party of close friends that encourages social accountability through features such as Quests, where Party members pool their productivity to battle monsters together."
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            "previous_source": "Social pressure is a huge motivating factor for a lot of people, so we knew that we wanted to have a strong community that would hold each other accountable for their goals and cheer for their successes. Luckily, one of the things that multiplayer video games do best is foster a sense of community among their users! Habitica’s community structure borrows from these types of games; you can form a small Party of close friends, but you can also join a larger, shared-interest groups known as a Guild. Although some users choose to play solo, most decide to form a support network that encourages social accountability through features such as Quests, where Party members pool their productivity to battle monsters together.",
            "target": [
                "Наличието на общност е огромен мотивиращ фактор за много хора, така че искахме да имаме общност, която да помага на хората да бъдат по-отговорни пред другите и себе си в изпълнението на целите си, и да се радват на успехите един на другиго. За щастие, едно от нещата, които мрежовите игри постигат лесно, е създаването на усещане за общност между потребители си! Структурата на общността на Хабитика имитира този вид игри: можете да си създадете малка група от близки приятели, но може и да се присъедините към по-големи организирани по интереси групи, наричани гилдии. Въпреки че някои потребители предпочитат да играят сами, повечето избират да си изградят мрежа, която да ги подкрепя и да ги държи отговорни чрез функционалности като мисиите, при които членовете на групата обединяват сили, за да се преборят заедно с чудовищата."
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            "priority": 100,
            "id": 92074,
            "web_url": "https://translate.habitica.com/translate/habitica/front/bg/?checksum=2b0024d4367a95bd",
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            "translation": "https://translate.habitica.com/api/translations/habitica/front/bg/?format=api",
            "source": [
                "Why does skipping tasks remove your avatar’s health?"
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            "target": [
                "Защо неизпълнението на задачите намалява точките здраве на героя?"
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            "translation": "https://translate.habitica.com/api/translations/habitica/front/bg/?format=api",
            "source": [
                "If you skip one of your daily goals, your avatar will lose health the following day. This serves as an important motivating factor to encourage people to follow through with their goals because people  really hate hurting their little avatar! Plus, the social accountability is critical for a lot of people: if you’re fighting a monster with your friends, skipping your tasks hurts their avatars, too."
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            "target": [
                "Ако пропуснете някоя от ежедневните си задачи, героят Ви ще загуби точки здраве на следващия ден. Това е важен мотивиращ фактор, който насърчава хората да изпълняват целите си, тъй като хората не обичат героят им да бъде нараняван! Освен това, обществената отговорност е важна за много хора – ако се биете срещу чудовище заедно с приятелите си, пропускането на ежедневните Ви задачи ще нарани и техните герои."
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            "source_unit": "https://translate.habitica.com/api/units/658030/?format=api",
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            "id": 92076,
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            "source": [
                "What distinguishes Habitica from other gamification programs?"
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            "target": [
                "Какво отличава Хабитика от други подобни системи, които добавят игрални елементи в обикновени процеси?"
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            "priority": 100,
            "id": 92077,
            "web_url": "https://translate.habitica.com/translate/habitica/front/bg/?checksum=49c8f06622e15a35",
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            "source": [
                "One of the ways that Habitica has been most successful at using gamification is that we've put a lot of effort into thinking about the game aspects to ensure that they are actually fun. We've also included many social components, because we feel that some of the most motivating games let you play with friends, and because research has shown that it's easier to form habits when you have accountability to other people."
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            "target": [
                "Един от начините, по които Хабитика се отличава от другите подобни системи, е че ние сме положили много старание, за да направим игралните елементи наистина забавни. Добавихме и много обществени елементи, тъй като смятаме, че някои от най-мотивиращите игри са тези, които се играят заедно с приятели, и защото проучванията показват, че изграждането на навици е по-лесно, когато трябва да отговаряте пред други хора."
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            "source": [
                "Who is the typical user of Habitica?"
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            "target": [
                "Какви хора използват Хабитика?"
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            "id": 92079,
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            "translation": "https://translate.habitica.com/api/translations/habitica/front/bg/?format=api",
            "source": [
                "Lots of different people use Habitica! More than half of our users are ages 18 to 34, but we have grandparents using the site with their young grandkids and every age in-between. Often families will join a party and battle monsters together. <br /> Many of our users have a background in games, but surprisingly, when we ran a survey a while back, 40% of our users identified as non-gamers! So it looks like our method can be effective for anyone who wants productivity and wellness to feel more fun."
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            "target": [
                "Много различни хора използват Хабитика! Повече от половината от потребителите ни са на възраст между 18 и 34, но имаме дори баби и дядовци, които използват уеб сайта с внуците си, както и хора от всички останали възрасти. Често се случва цели семейства да си създадат група и да се бият заедно срещу чудовища. <br /> Много от потребителите ни са играли много други игри преди това, но за наша изненада, когато преди известно време направихме малко проучване, се оказа, че 40% от потребителите ни по принцип не играят игри! Така че изглежда методът ни може да бъде полезен за всекиго, който иска подобряването на продуктивността и здравето му да бъдат забавни."
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            "id": 92080,
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            "source": [
                "Why does Habitica use pixel art?"
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            "target": [
                "Защо Хабитика използва пикселни изображения?"
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                "Habitica uses pixel art for several reasons. In addition to the fun nostalgia factor, pixel art is very approachable to our volunteer artists who want to chip in. It's much easier to keep our pixel art consistent even when lots of different artists contribute, and it lets us quickly generate a ton of new content!"
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                "Хабитика използва пикселни изображения по няколко причини. Освен приятния носталгичен вид, пикселните изображения са по-удобни, тъй като искаме много хора да могат да се включат в създаването на изображения. С този вид изображения е много по-лесно да се поддържа един и същ стил на рисуване, дори когато в рисуването участват много различни художници, а това означава, че можем бързо да създаваме много съдържание!"
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            "source": [
                "How has Habitica affected people's real lives?"
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                "Променя ли Хабитика наистина живота на хората?"
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                "You can find lots of testimonials for how Habitica has helped people here: https://habitversary.tumblr.com"
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                "Можете да откриете много истории как Хабитика е помогнала на хората тук: https://habitversary.tumblr.com"
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                "Do you have a question that’s not on this list? Send an email to admin@habitica.com!"
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